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Backpack.tf spacechem pin
Backpack.tf spacechem pin








Image_inventory: string //The image to display, as an escaped-slash ("\/") path to the material, without the extension Item_quality: rawTf2SchemaItemQuality //The item's default quality value. Item_slot?: rawTf2SchemaItemSlot //A string indicating what loadout slot the item can be equipped to. Proper_name: boolean //A boolean value indicating the item requires "The" to be prefixed to it's name. If a language is specified this will be the localized description string. Item_description?: string //The tokenized string for the item's description if it has one.

backpack.tf spacechem pin

If the language argument is specified the string for that language will be returned instead of the token. "#TF_Spy_Camera_Beard" for the Camera Beard). Item_name: string //The tokenized string for the item's name (eg. "#TF_Wearable_Shield" for the Chargin' Targe and the Razorback). Item_type_name: rawTf2SchemaItemTypeName //The tokenized string that describes the item's class (eg. what you would use as the argument to "equip" in the console to equip it). Item_class: rawTf2SchemaItemClass //The item's class in game (ie. Name: string //A string that defines the item in the items_game.txtĭefindex: number //The item's unique index, used to refer to instances of the item in GetPlayerItems. Items: rawTf2SchemaItem //A list of item objects.

backpack.tf spacechem pin

BACKPACK.TF SPACECHEM PIN FULL

Items_name_url: string //A string containing the URL to the full item schema as used by the game. While some fields have been generalized to adapt to future TF2 versions, others have not. This was created based on the Tf2 Schema from Jun 2022








Backpack.tf spacechem pin